Cabin Scene - modelled and UV mapped
Here is the first stage completed - modelled, UV mapped and ready for texturing. Quickly imported everything into UE4 and thought I'd do a bit of lighting to see where I want to put lights. I totally forgot about the chandelier but I'm going to skip that and use lanterns instead. Plus won't chandeliers burn the ship if it was sailing during a storm.😄
Comments
Post a Comment