First Blog Post - Ideas
The Past
I did a BA in Games Design, utilising software such as UE4, Maya, Substance and others. I mainly specialised as a 3D Environment Artist. In the past year, I was applying for jobs, going to interviews and got a bit of voluntary experience at team17. Studying and creating 3D Environment Art is great fun! However, I want to explore areas outside the 3D/Environment field to expand my knowledge.
My Website:
http://iby.webflow.io/
My Portfolio:
https://www.artstation.com/iby
![](https://cdnb.artstation.com/p/assets/images/images/007/985/557/large/iby-ahmed-battlemech.jpg?1509728400)
![](https://cdnb.artstation.com/p/assets/images/images/007/991/101/large/iby-ahmed-ibrahim-ahmed-xb2002-modular-building-presentation-sheet-1.jpg?1509765216)
![](https://cdna.artstation.com/p/assets/images/images/011/056/500/large/iby-ahmed-sofa-chair.jpg?1527629807)
![](https://cdna.artstation.com/p/assets/images/images/007/189/930/large/iby-ahmed-highresscreenshot00013.jpg?1504305373)
Interests
There are a lot of things I am interested in. Currently, I am really fascinated with Materials, VFX and Animations. Most of the time I create environments which are static. However, I would like to create more dynamic environments with things that are animated/move.I would like to create complex materials such as those created by awesome artists like Dan Atwell from Ninja Theory.
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Dan Atwell - Rock blending into the terrain |
Initial Idea to study
I want to explore different techniques to animate things in UE4 whether it's through the use of materials, VFX, Animation or other methods. This is because I want to create more dynamic environments.Idea approach
I will need to do further research on different animation techniques whether it's in the engine, using 3D modelling packages or other software. I will also try to determine their pros and cons. I will keep going through this cycle until I have explored as much as I can.
At the start, I want to keep things small by studying the basics which include learning about static materials. Next, I will learn about complex and dynamic materials. This is because VFX uses complex and dynamic materials.
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