First Blog Post - Ideas

The Past 


I did a BA in Games Design, utilising software such as UE4, Maya, Substance and others. I mainly specialised as a 3D Environment Artist. In the past year, I was applying for jobs, going to interviews and got a bit of voluntary experience at team17. Studying and creating 3D Environment Art is great fun! However, I want to explore areas outside the 3D/Environment field to expand my knowledge.

My Website:

http://iby.webflow.io/

My Portfolio:

https://www.artstation.com/iby

Interests 

There are a lot of things I am interested in. Currently, I am really fascinated with Materials, VFX and Animations. Most of the time I create environments which are static. However, I would like to create more dynamic environments with things that are animated/move.

I would like to create complex materials such as those created by awesome artists like Dan Atwell from Ninja Theory.

Dan Atwell - Rock blending into the terrain


Initial Idea to study

I want to explore different techniques to animate things in UE4 whether it's through the use of materials, VFX, Animation or other methods. This is because I want to create more dynamic environments.

Idea approach


I will need to do further research on different animation techniques whether it's in the engine, using 3D modelling packages or other software. I will also try to determine their pros and cons. I will keep going through this cycle until I have explored as much as I can.

At the start, I want to keep things small by studying the basics which include learning about static materials. Next, I will learn about complex and dynamic materials. This is because VFX uses complex and dynamic materials.

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