Waterfall
I used everything I've learned from creating the water and used it as part of the water. However, I had to modify certain areas of the map such as the Normal, Highlights, Colour and a few other changes. An extra feature I added was to vertex paint the opacity in case of manually hiding away certain areas of the waterfall.
With some further minor modifications, It might also be used as River easily. During development, I was able to produce this nicer deep blue effect. I preferred that method more but it wouldn't make a convincing waterfall/river.
With some further minor modifications, It might also be used as River easily. During development, I was able to produce this nicer deep blue effect. I preferred that method more but it wouldn't make a convincing waterfall/river.
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