Its GDC!
Its GDC and Ryan Brucks mentioned on Twitter he will be doing a talk on how he made his amazing water at the Tech Art Bootcamp. I just hope it becomes available on the UE4 Youtube channel and not on GDC Vault. I'd have to either pay for GDC pass or wait a year for it to become available. 😥
Here is the tweet:
Hey GDC goers! I will be giving a talk at the Tech Art Bootcamp. This will go into everything about that one ocean scene everybody is always asking for a tutorial of, plus general methods for using shaders and distancefields for FX. Stop by! Mar19 10am.https://t.co/YfZKQs3LMQ— Ryan Brucks (@ShaderBits) March 4, 2019
Here is the shader I'm hoping to learn about:
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