Dungeon Entrance Sculpt
Here is the sculpted version of the Dungeon Entrance:
I have decided to go with the One Mesh Workflow instead of Modular pieces. This way is slightly faster. However, I will split the UVs into separate materials so that the Texel Density is consistent and nothing is lost.
I have decided to go with the One Mesh Workflow instead of Modular pieces. This way is slightly faster. However, I will split the UVs into separate materials so that the Texel Density is consistent and nothing is lost.
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