Bottled Fluid Simulation Bug
After testing the fluid simulation, I noticed a major design flaw in the material and that is the Sine motion of the fluid seemed to move diagonally. This means that the sine was combining all 3 directions (X,Y and Z directions).
To fix this, I used an append node to separate the values and create separate scalar parameters which can then be controlled via Blueprint.
To fix this, I used an append node to separate the values and create separate scalar parameters which can then be controlled via Blueprint.
Separated values with the append node in th material |
Added changes to the Blueprint |
This has somewhat worked as the sine now moves in X and Y and doesn’t exclusively move diagonally when moved in X and Y directions. However, another issue has appeared where the diagonal movement of the sine wave is not moving in the opposite direction when the object is moved diagonally in the other direction.
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